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‘Call of Duty: Modern Warfare III’ Gets a NVIDIA DLSS 3 Performance Upgrade 

Last week, Alan Wake 2 impressed with stunning visuals powered by NVIDIA DLSS 3.5 with Ray Reconstruction. This week the run-up to the holidays continues with Call of Duty: Modern Warfare III launching with NVIDIA DLSS 3 and NVIDIA Reflex, all enabled by the new Game Ready Driver for Call of Duty: Modern Warfare III. 

Call of Duty: Modern Warfare III leads off an impressive list of eight new DLSS games that includes Desynced, Jusant, RIPOUT, RoboCop: Rogue City, The Talos Principle 2, and more. In addition, DLSS 3.5’s Ray Reconstruction comes to NVIDIA Omniverse. 

Call of Duty: Modern Warfare III Launching with DLSS 3, Reflex and more! 

Call of Duty: Modern Warfare III campaign early access begins on November 2nd for all pre-purchases, with the full release following on November 10th. GeForce gamers can accelerate frame rates with AI-powered DLSS 3, or maximized image quality with DLAA. The gameplay gets even more responsive thanks to the day-one inclusion of NVIDIA Reflex in Call of Duty: Modern Warfare III

Multiplying Performance in Call of Duty: Modern Warfare III with NVIDIA DLSS 3 

In Call of Duty: Modern Warfare III’s built-in benchmark, cranking all settings to a maximum at 4K sees performance increase by 1.8X on average when activating DLSS 3, enabling maximum setting gameplay at over 100 FPS on the GeForce RTX 4070, and at up to 200 FPS on the GeForce RTX 4090.  

At 1440p, DLSS 3 boosts performance by 1.6X, enabling 100 FPS+ gameplay on the entire lineup of GeForce RTX 40 Series graphics cards, and up to 240 FPS gameplay on the GeForce RTX 4090.  

At 1080p, DLSS 3’s 1.5X performance boost enables users to hit esports frame rates on all GeForce RTX 40 Series GPUs and allows users to max out the highest refresh rate displays on the GeForce RTX 4090, which achieves a 300 FPS result.  

For gamers on the go, DLSS 3 increases performance by 1.6X at both 1080p and 1440p, enabling all owners to game at fast frame rates, and at up to 230 FPS on GeForce RTX 4090 laptops. 

“Every frame of action counts in Call of Duty. Once again, NVIDIA introduces major innovations with DLSS 3 Frame Generation. Along with DLSS Super Resolution and Reflex, it allows us to bring faster, smoother, and visually impressive gameplay to the PC version of Call of Duty: Modern Warfare III,” says Marc-Alexandre Milot, Design Director, Beenox . 

Call of Duty: Modern Warfare III is More Responsive with NVIDIA Reflex 

Sometimes referred to as “system lag”, system latency is the time it takes for an action to occur in-game, and can also affect how fast the player sees enemies, giving them additional time to shoot first. System latency is critical in competitive multiplayer games, where lowering latency with Reflex provides faster target acquisition, quicker reaction times, and the best aim precision for competitive games – giving players a competitive edge. 

Together with the high frame rates delivered by DLSS and low latency delivered by Reflex, competitive players receive the definitive Call of Duty: Modern Warfare III experience on GeForce RTX 40 Series PCs and laptops. 

Other new DLSS additions this week include: 

  • NVIDIA Omniverse - upgrades to DLSS 3.5 with Ray Reconstruction, making preview viewports more accurate, and fully rendered scenes even more realistic and immersive. 
  • Jusant - available today with DLSS 3 and Reflex. On GeForce RTX GPU 40 Series GPUs, DLSS 3 accelerates performance by an average of 2.6X at 4K max settings in Jusant, enabling gamers to explore the stunning unreal Engine 5-powered world of Jusant at over 100 FPS on the GeForce RTX 4070 and above. 
  • RIPOUT - available now In Early Access with DLSS 3, Reflex & Ray Tracing. On GeForce RTX 40 Series gamers multiply performance by an average of 2.8X at 4K with max settings and the game’s ray-traced effects activated, allowing owners of the GeForce RTX 4070 and above to play the fast-paced shooter at well over 100 FPS, with the GeForce RTX 4090 exceeding 230 FPS. 
  • Ghostrunner 2 - available now with DLSS 3 and Reflex. 
  • RoboCop: Rogue City - launches on November 2nd with DLSS 3, Reflex & DLAA. On GeForce RTX 40 Series graphics cards, DLSS 3 Frame Generation multiplies performance by an average of 2.6X at 4K, enabling players with the GeForce RTX 4070 through 4090 to play at over 60 FPS with every option cranked up. 
  • The Talos Principle 2 – launches on November 2nd with DLSS 3 & Reflex. On GeForce RTX 40 Series graphics cards, DLSS 3 multiplies frame rates by an average of 2.3X at 4K, with every setting maxed, enabling 60 FPS+ gameplay on a wide variety of configurations. 
  • EA SPORTS™ WRC– launches November 3rd with DLSS 2. On GeForce RTX GPU 40 Series GPUs, DLSS 2 accelerates performance by up to 90% at 4K max settings.  
  • Desynced - updates on November 16th with DLSS 3 and Reflex. 

More Game Ready Goodies and Upgrades 

  • The new Game Ready Driver is the driver to use for gamers playing Desynced, Jusant and RoboCop: Rogue City. 
  • Our newest Game Ready Driver also adds support for 6 new G-SYNC Compatible displays that deliver a baseline Variable Refresh Rate (VRR) experience that makes your gaming smoother and more enjoyable, including:  
  • ACER X45 
  • AOC AG456UCZD 
  • AOC U27G3XM 
  • Galax Q3222SUC 
  • LG 32GR75Q 
  • MSI MPG341QR 

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