Lies of P, Party Animals, Warhaven, and Witchfire also launching with Day-One DLSS Support
NVIDIA DLSS 3.5 makes games even more immersive and realistic with the introduction of Ray Reconstruction, a new AI-powered technique that further enhances the quality of ray tracing. In apps, ray-traced previews and viewports are greatly improved, enabling creators to better visualize the final result before time-consuming renders.
DLSS 3.5 is available for all GeForce RTX and NVIDIA RTX users. For the complete breakdown on this new technology, head to the NVIDIA DLSS 3.5 announcement article.
In other DLSS news, Lies of P, Party Animals, Warhaven and Witchfire are all launching this week with day-one DLSS support, and gamers can check out an open beta for The First Descendant, an upcoming DLSS 3-accelerated game.
In each game, GeForce RTX users will receive the definitive experience.
NVIDIA DLSS 3.5
NVIDIA is advancing rendering technology once more with the introduction of NVIDIA DLSS 3.5, featuring Ray Reconstruction, which is a new AI model that enhances ray-traced images for intensive ray-traced games and apps.
Ray Reconstruction replaces hand-tuned denoisers, which resolve sampled rays in a scene, with an NVIDIA supercomputer-trained AI network that generates higher-quality pixels in between sampled rays.
Trained with 5X more data than DLSS 3, DLSS 3.5 recognizes different ray-traced effects to make smarter decisions about using temporal and spatial data, and to retain high frequency information for superior-quality upscaling.
Cyberpunk 2077 Upgrades to DLSS 3.5
Today, Cyberpunk 2077’s 2.0 update launches with tons of enhancements, including DLSS 3.5. In Cyberpunk 2077’s Ray Tracing: Overdrive Mode, DLSS 3.5’s new Ray Reconstruction technique improves the quality and clarity of reflections, global illumination is even more accurate, and lighting is more dynamically responsive, for an even better, more immersive, more realistic experience.
And on September 26th, Cyberpunk 2077: Phantom Liberty launches with full ray tracing and DLSS 3.5 with Ray Reconstruction. Phantom Liberty is a new spy-thriller adventure for Cyberpunk 2077.
“Thanks to DLSS 3.5’s smart technology, fuelled by AI rendering power, you can experience Cyberpunk 2077: Phantom Liberty’s newest location Dogtown at its very best — with sharper images, more accurate lighting, and the highest frame rates possible,” says Jakub Knapik, VP of Art, Global Art Director, CD PROJEKT RED.
DLSS 3.5 For Creators: Chaos Vantage Upgrades Today, NVIDIA Omniverse This October
Creative platforms and applications have a wide variety of content that is difficult for traditional denoisers as they require hand-tuning per scene. As a result, when previewing content users get suboptimal image quality. With DLSS 3.5, the AI neural network is able to recognize a wide variety of scenes, producing high quality images during preview and before committing a long time for a final render.
Chaos Vantage is a popular 3D visualization tool enabling creators to explore large scenes in a fully ray-traced environment. Vantage, which is already accelerated on RTX GPUs with NVIDIA’s OptiX denoiser and NVIDIA Super Resolution, is adding support for Ray Reconstruction on September 21st to provide further enhancements to image quality – providing a massive boost for creators navigating complex scenes.
NVIDIA Omniverse USD Composer, a fully customizable app for OpenUSD world-building that allows users to assemble, light, simulate, and render large scale scenes, will be launching with DLSS 3.5 updates in October.